who owns the bellagio casino

What’s the nearest casino to me right now?

Astro's Playroom review – a uniquely tactile platformer that's the beating heart of PS5

Sony leans into its PlayStation past in this frequently innovative, supremely charming old-school 3D platformer.

Where do you find the heart of a new piece of hardware? Thankfully, Sony’s included it on the hard-drive of every PlayStation 5 it’s shipping: Astro’s Playroom is a pre-installed 3D platformer that puts the console and its DualSense controller through their paces, and plenty more besides. It’s a thing of spark and wit, and quite possibly the best 3D platformer I’ve played outside of Nintendo’s own efforts.

Astro’s Playroom review

  • Developer: Sony Japan Studio/Team Asobi
  • Publishers: Sony Interactive Entertainment
  • Platform: Played on PS5
  • Availability: Out November 19th on PS5 in the UK (November 12th in the US)

If you’ve played PlayStation VR’s Astro Bot: Rescue Mission, you may well have seen this coming. This is another Sony Japan Studio joint, headed up by French designer Nicolas Doucet, and it inherits an awful lot from the delightful little 2018 game. Captain Astro returns, Aibo’s distant cousin serving as an affable lead loaded with a jetpack-enabled double-jump and always ready with a gleeful wave to camera. Like the best platform characters, he’s buoyant with his own inner life even before you’ve pressed a button – leave the controller alone and Astro will whip out a Vita or a PlayStation VR unit and play happily by themselves.

PlayStation 5 Astro’s Playroom + DualSense Controller First Look! Watch on YouTube

It’s a piece of impeccable fan service, as is the entirety of Astro’s Playroom, its premise a doe-eyed hymn to the history of Sony’s video game adventures, from the demo disc that came bundled in with the original PlayStation all the way through to the all-new DualSense controller whose abilities are proudly shown off. There are four worlds with four levels apiece, each world styled after a previous generation of PlayStation hardware: the PlayStation 1’s light grey plastic textures the cliff faces of Memory Meadow, its walkways the cables of original PlayStation controllers. Elsewhere you’ll climb ledges made of DualShock triggers, dodge transistors – hell, you’ll even find yourself singing along to a ditty written in tribute to a GPU.

The vintage PlayStation hardware is beautifully rendered – as is the whole game – and enjoyably interactive. Popping the eject button on a PS1 here is almost as satisfying as the real thing.

This is a dazzlingly self-reflective thing: the hidden collectibles dotted around each level are hardware and peripherals that range from the well-known – UMDs! Multi-taps! – to the truly obscure. If you’ve any love for PlayStation you’re going to feel smothered, and even the indifferent will surely be swayed by the overwhelming nostalgia on display, something shored up by the dozens of cameos from stars of Sony’s past. There’s Lara and Dante and – oh my sweet lord is that a Vib Ribbon reference?

Special Offer

Claim your exclusive bonus now! Click below to continue.